26 lines
676 B
C++
26 lines
676 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "GeometryCollectionTest.h"
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namespace GeometryCollectionTest
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{
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void Fields_NoiseSample();
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void Fields_RadialIntMask();
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void Fields_RadialFalloff();
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void Fields_PlaneFalloff();
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void Fields_UniformVector();
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void Fields_RaidalVector();
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void Fields_SumVectorFullMult();
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void Fields_SumVectorFullDiv();
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void Fields_SumVectorFullAdd();
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void Fields_SumVectorFullSub();
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void Fields_SumVectorLeftSide();
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void Fields_SumVectorRightSide();
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void Fields_SumScalar();
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void Fields_SumScalarRightSide();
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void Fields_SumScalarLeftSide();
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void Fields_Culling();
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void Fields_SerializeAPI();
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}
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