Files
UnrealEngine/Engine/Source/Programs/HeadlessChaos/Public/GeometryCollection/GeometryCollectionTestFields.h
2025-05-18 13:04:45 +08:00

26 lines
676 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GeometryCollectionTest.h"
namespace GeometryCollectionTest
{
void Fields_NoiseSample();
void Fields_RadialIntMask();
void Fields_RadialFalloff();
void Fields_PlaneFalloff();
void Fields_UniformVector();
void Fields_RaidalVector();
void Fields_SumVectorFullMult();
void Fields_SumVectorFullDiv();
void Fields_SumVectorFullAdd();
void Fields_SumVectorFullSub();
void Fields_SumVectorLeftSide();
void Fields_SumVectorRightSide();
void Fields_SumScalar();
void Fields_SumScalarRightSide();
void Fields_SumScalarLeftSide();
void Fields_Culling();
void Fields_SerializeAPI();
}