Files
UnrealEngine/Engine/Source/Programs/HeadlessChaos/Public/GeometryCollection/GeometryCollectionTestCreation.h
2025-05-18 13:04:45 +08:00

51 lines
787 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GeometryCollectionTest.h"
namespace GeometryCollectionTest
{
void CheckClassTypes();
void CheckIncrementMask();
void Creation();
void Empty();
void AppendTransformHierarchy();
void ContiguousElementsTest();
void DeleteFromEnd();
void DeleteFromStart();
void DeleteFromMiddle();
void DeleteBranch();
void DeleteRootLeafMiddle();
void DeleteEverything();
void ParentTransformTest();
void ReindexMaterialsTest();
void AttributeTransferTest();
void AttributeDependencyTest();
void IntListReindexOnDeletionTest();
void IntListSelfDependencyTest();
void AppendManagedArrayCollectionTest();
void AppendTransformCollectionTest();
void CollectionCycleTest();
}