23 lines
628 B
C++
23 lines
628 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "MetaHumanLiveLinkSubjectSettings.h"
|
|
|
|
#include "LiveLinkFaceSubjectSettings.generated.h"
|
|
|
|
UCLASS()
|
|
class ULiveLinkFaceSubjectSettings : public UMetaHumanLiveLinkSubjectSettings
|
|
{
|
|
public:
|
|
|
|
GENERATED_BODY()
|
|
|
|
UPROPERTY(EditAnywhere, Category = "Controls", meta = (EditCondition = "bIsLiveProcessing", HideEditConditionToggle, EditConditionHides))
|
|
bool bHeadOrientation = true;
|
|
|
|
UPROPERTY(EditAnywhere, Category = "Controls", meta = (EditCondition = "bIsLiveProcessing", HideEditConditionToggle, EditConditionHides))
|
|
bool bHeadTranslation = true;
|
|
|
|
};
|