41 lines
732 B
C#
41 lines
732 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class DNAInterchange : ModuleRules
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{
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public DNAInterchange(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"InterchangeCore",
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"InterchangeCommon",
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"InterchangeEngine",
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"InterchangePipelines",
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"InterchangeImport",
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"InterchangeNodes",
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"LevelSequence",
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"MeshDescription",
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"StaticMeshDescription",
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"SkeletalMeshDescription",
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"RigLogicLib",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"Engine",
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"Slate",
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"SlateCore",
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"RigLogicModule",
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"Projects",
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}
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);
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}
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}
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