Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/DNAInterchange/DNAInterchange.Build.cs
2025-05-18 13:04:45 +08:00

41 lines
732 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DNAInterchange : ModuleRules
{
public DNAInterchange(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"InterchangeCore",
"InterchangeCommon",
"InterchangeEngine",
"InterchangePipelines",
"InterchangeImport",
"InterchangeNodes",
"LevelSequence",
"MeshDescription",
"StaticMeshDescription",
"SkeletalMeshDescription",
"RigLogicLib",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"RigLogicModule",
"Projects",
}
);
}
}