Files
2025-05-18 13:04:45 +08:00

20 lines
366 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ElectraBase : ModuleRules
{
public ElectraBase(ReadOnlyTargetRules Target) : base(Target)
{
IWYUSupport = IWYUSupport.KeepAsIsForNow;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine"
});
}
}
}