18 lines
446 B
C#
18 lines
446 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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[SupportedPlatforms(UnrealPlatformClass.All)]
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public class UnrealGameTarget : TargetRules
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{
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public UnrealGameTarget( TargetInfo Target ) : base(Target)
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{
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Type = TargetType.Game;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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BuildEnvironment = TargetBuildEnvironment.Shared;
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ExtraModuleNames.Add("UnrealGame");
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}
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}
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