Files
UnrealEngine/Engine/Source/ThirdParty/nanosvg/nanosvg.Build.cs
2025-05-18 13:04:45 +08:00

24 lines
428 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class Nanosvg : ModuleRules
{
public Nanosvg(ReadOnlyTargetRules Target) : base(Target)
{
IWYUSupport = IWYUSupport.None;
PublicDefinitions.Add("NSVG_USE_BGRA=1");
PublicSystemIncludePaths.Add(Path.Join(ModuleDirectory, "src"));
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core"
}
);
}
}