46 lines
1.7 KiB
C
46 lines
1.7 KiB
C
//
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// Copyright (C) Microsoft. All rights reserved.
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//
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#if defined(_MSC_VER) && (_MSC_VER >= 1020)
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#pragma once
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#endif // _MSC_VER
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#pragma region Application Family
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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// UE CHANGE START - Removing windows version requirement
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#if 1 //(NTDDI_VERSION >= NTDDI_WINBLUE)
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// UE CHANGE END
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// Applications use this interface to denote the beginning and ending of a
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// "frame" of captured DXGI/D3D10+ commands for examination within a debugging
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// tool such as Visual Studio 2013. Absent such calls, a frame is defined by
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// Visual Studio as beginning and ending with the IDXGISwapChain*::Present* calls.
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//
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// To retrieve a pointer to this interface, call
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//
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// ComPtr<IDXGraphicsAnalysis> graphicsAnalysis;
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// DXGIGetDebugInterface1(0, IID_PPV_ARGS(&graphicsAnalysis));
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//
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// The function will only succeed when the application is being run under
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// "graphics analysis" in Visual Studio (or other similar tools), so applications
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// must be sure to handle failure from DXGIGetDebugInterface1 gracefully.
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//
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// Further note that DXGIGetDebugInterface1 is tagged as a development-only capability,
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// which implies that linking to this function will cause the application to fail
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// Windows store certification. Consequently, it is recommended that usage of that
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// function be compiled only for pre-release code.
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interface DECLSPEC_UUID("9f251514-9d4d-4902-9d60-18988ab7d4b5") DECLSPEC_NOVTABLE IDXGraphicsAnalysis : public IUnknown
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{
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STDMETHOD_(void, BeginCapture)() PURE;
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STDMETHOD_(void, EndCapture)() PURE;
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};
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#endif // NTDDI_VERSION
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#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
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#pragma endregion |