// // Copyright (C) Microsoft. All rights reserved. // #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif // _MSC_VER #pragma region Application Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) // UE CHANGE START - Removing windows version requirement #if 1 //(NTDDI_VERSION >= NTDDI_WINBLUE) // UE CHANGE END // Applications use this interface to denote the beginning and ending of a // "frame" of captured DXGI/D3D10+ commands for examination within a debugging // tool such as Visual Studio 2013. Absent such calls, a frame is defined by // Visual Studio as beginning and ending with the IDXGISwapChain*::Present* calls. // // To retrieve a pointer to this interface, call // // ComPtr graphicsAnalysis; // DXGIGetDebugInterface1(0, IID_PPV_ARGS(&graphicsAnalysis)); // // The function will only succeed when the application is being run under // "graphics analysis" in Visual Studio (or other similar tools), so applications // must be sure to handle failure from DXGIGetDebugInterface1 gracefully. // // Further note that DXGIGetDebugInterface1 is tagged as a development-only capability, // which implies that linking to this function will cause the application to fail // Windows store certification. Consequently, it is recommended that usage of that // function be compiled only for pre-release code. interface DECLSPEC_UUID("9f251514-9d4d-4902-9d60-18988ab7d4b5") DECLSPEC_NOVTABLE IDXGraphicsAnalysis : public IUnknown { STDMETHOD_(void, BeginCapture)() PURE; STDMETHOD_(void, EndCapture)() PURE; }; #endif // NTDDI_VERSION #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */ #pragma endregion