19 lines
547 B
C#
19 lines
547 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using EpicGames.Core;
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using UnrealBuildTool;
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using System;
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using System.IO;
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public class VSPerfExternalProfiler : ModuleRules
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{
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public VSPerfExternalProfiler(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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// We on purpose is not adding any public include paths since we don't want to affect core's rsp/definition files
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PublicAdditionalLibraries.Add(Path.Combine(ModuleDirectory, "Lib", Target.Architecture.WindowsLibDir, "VSPerfExternalProfiler.lib"));
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}
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}
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