14 lines
335 B
C#
14 lines
335 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class CUDAHeader : ModuleRules
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{
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public CUDAHeader(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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string cudaPath = Target.UEThirdPartySourceDirectory + "NVIDIA/CUDA";
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PublicSystemIncludePaths.Add(cudaPath);
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}
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}
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