46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
//
|
|
// Copyright Contributors to the MaterialX Project
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
//
|
|
|
|
#ifndef MATERIALX_LIGHTCOMPOUNDNODEGLSL_H
|
|
#define MATERIALX_LIGHTCOMPOUNDNODEGLSL_H
|
|
|
|
#include <MaterialXGenGlsl/Export.h>
|
|
|
|
#include <MaterialXGenShader/Nodes/CompoundNode.h>
|
|
#include <MaterialXGenShader/Shader.h>
|
|
#include <MaterialXGenShader/GenContext.h>
|
|
|
|
MATERIALX_NAMESPACE_BEGIN
|
|
|
|
class GlslShaderGenerator;
|
|
|
|
/// LightCompound node implementation for GLSL
|
|
class MX_GENGLSL_API LightCompoundNodeGlsl : public CompoundNode
|
|
{
|
|
public:
|
|
LightCompoundNodeGlsl();
|
|
|
|
static ShaderNodeImplPtr create();
|
|
|
|
const string& getTarget() const override;
|
|
|
|
void initialize(const InterfaceElement& element, GenContext& context) override;
|
|
|
|
void createVariables(const ShaderNode& node, GenContext& context, Shader& shader) const override;
|
|
|
|
void emitFunctionDefinition(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override;
|
|
|
|
void emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override;
|
|
|
|
protected:
|
|
void emitFunctionDefinition(ClosureContext* cct, GenContext& context, ShaderStage& stage) const;
|
|
|
|
VariableBlock _lightUniforms;
|
|
};
|
|
|
|
MATERIALX_NAMESPACE_END
|
|
|
|
#endif
|