18 lines
416 B
Plaintext
18 lines
416 B
Plaintext
#include "../test_static.isph"
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struct Foo {
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varying float x;
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};
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float bar(uniform struct Foo * uniform f) { ++((*f).x); return (*f).x; }
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task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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uniform struct Foo f = {a};
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bar(&f);
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RET[programIndex] = f.x;
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}
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task void result(uniform float RET[4]) {
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RET[programIndex] = 2 + programIndex;
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}
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