#include "../test_static.isph" struct Foo { varying float x; }; float bar(uniform struct Foo * uniform f) { ++((*f).x); return (*f).x; } task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform struct Foo f = {a}; bar(&f); RET[programIndex] = f.x; } task void result(uniform float RET[4]) { RET[programIndex] = 2 + programIndex; }