34 lines
779 B
Plaintext
34 lines
779 B
Plaintext
#include "../test_static.isph"
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struct Vector { float x, y, z; };
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struct Ray { Vector o; float t; Vector d; };
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void init(varying Ray rays[], uniform int count, float v) {
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for (uniform int i = 0; i < count; ++i) {
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rays[i].o.x = programIndex;
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rays[i].o.y = v;
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rays[i].o.z = -1234;
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rays[i].t = 42;
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rays[i].d.x = 2*v;
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rays[i].d.y = 3*v;
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rays[i].d.z = 4*v;
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}
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}
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void zero_dx(Ray &r) {
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r.d.x = 0;
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}
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task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float v = aFOO[programIndex];
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Ray rays[10];
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init(rays, 10, v);
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zero_dx(rays[b]);
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RET[programIndex] = rays[5].d.x + rays[5].d.y;
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}
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task void result(uniform float RET[]) {
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RET[programIndex] = 3 + 3*programIndex;
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}
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