44 lines
1.2 KiB
Plaintext
44 lines
1.2 KiB
Plaintext
#include "../test_static.isph"
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// rule: skip on arch=x86
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// rule: skip on arch=x86-64
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static float float4(uniform float16 a, uniform float16 b, uniform float16 c, uniform float16 d) {
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float ret = 0;
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for (uniform int i = 0; i < programCount; i += 4) {
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ret = insert(ret, i + 0, a);
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ret = insert(ret, i + 1, b);
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ret = insert(ret, i + 2, c);
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ret = insert(ret, i + 3, d);
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}
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return ret;
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}
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bool ok(uniform float16 x, uniform float16 ref) { return (abs(x - ref) < 1e-2f16) || abs((x - ref) / ref) < 1e-1f16; }
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task void f_v(uniform float RET[]) {
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uniform float16 a = 1.96484;
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uniform float16 b = 6.80859;
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uniform float16 ref = 99.375;
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uniform float16 res = pow(a, b);
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RET[programIndex] = ok(res, ref) ? 1. : 0.;
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a = 2.4668;
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b = -3.62695;
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ref = 99.375;
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res = pow(a, b);
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RET[programIndex] = ok(pow(a, b), ref) ? 1. : 0.;
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a = 0.155884;
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b = 1.68164;
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ref = 0.0439148;
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res = pow(a, b);
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RET[programIndex] = ok(pow(a, b), ref) ? 1. : 0.;
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a = 3.83789;
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b = 0.000000;
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ref = 1.000000;
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res = pow(a, b);
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RET[programIndex] = ok(pow(a, b), ref) ? 1. : 0.;
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}
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task void result(uniform float RET[]) { RET[programIndex] = 1.; }
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