Files
UnrealEngine/Engine/Source/ThirdParty/GoogleOboe/GoogleOboe.Build.cs
2025-05-18 13:04:45 +08:00

25 lines
561 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class GoogleOboe : ModuleRules
{
public GoogleOboe(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core"
}
);
Type = ModuleType.CPlusPlus;
PublicSystemIncludePaths.Add(Target.UEThirdPartySourceDirectory + "GoogleOboe/Public");
PublicDefinitions.Add("WITH_GOOGLEOBOE=1");
}
}