Files
UnrealEngine/Engine/Source/ThirdParty/Distorm/Distorm.build.cs
2025-05-18 13:04:45 +08:00

21 lines
471 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class Distorm : ModuleRules
{
public Distorm(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, "include"));
if(Target.Platform == UnrealTargetPlatform.Win64)
{
PublicAdditionalLibraries.Add(Path.Combine(ModuleDirectory, "lib", "Win64", "Release", "distorm.lib"));
}
}
}