Files
UnrealEngine/Engine/Source/ThirdParty/Catch2/Catch2Extras.Build.cs
2025-05-18 13:04:45 +08:00

17 lines
457 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
using UnrealBuildBase;
public class Catch2Extras : ModuleRules
{
public Catch2Extras(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
// Just setup our include path for catch_amalgamated.hpp/cpp
PublicSystemIncludePaths.Add(Path.Combine(Unreal.EngineDirectory.FullName, "Source", "ThirdParty", "Catch2", "v3.4.0", "extras"));
}
}