78 lines
4.0 KiB
C++
78 lines
4.0 KiB
C++
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
|
|
//
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
// in the documentation and/or other materials provided with the
|
|
// distribution.
|
|
// * Neither the name of Sony Pictures Imageworks, nor
|
|
// Industrial Light & Magic, nor the names of their contributors may be used
|
|
// to endorse or promote products derived from this software without specific
|
|
// prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
//-*****************************************************************************
|
|
|
|
// Linker fix for msvc14 update 3: missing reference(s) to get_pointer()
|
|
// boost::python bug report
|
|
// https://github.com/boostorg/python/issues/116
|
|
|
|
// msvc14 update 3
|
|
#if ( defined(_MSC_VER) && (_MSC_VER > 1800) && (_MSC_FULL_VER > 190023918) )
|
|
|
|
#include <Foundation.h>
|
|
|
|
#define DEFINE_GET_POINTER_MSVC14( X ) \
|
|
namespace boost \
|
|
{ \
|
|
template <> \
|
|
X const volatile * get_pointer<X const volatile >( X const volatile *c ) \
|
|
{ \
|
|
return c; \
|
|
} \
|
|
}
|
|
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::ISubDSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OSubDSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::IXformSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OXformSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::IPointsSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OPointsSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::IPolyMeshSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OPolyMeshSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::INuPatchSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::ONuPatchSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::IGeomBase )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::ILightSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OLightSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::IFaceSetSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::ICurvesSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OCurvesSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcC::ICollectionsSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcC::OCollectionsSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::ICameraSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OCameraSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcM::IMaterialSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcM::OMaterialSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class AbcG::OFaceSetSchema )
|
|
DEFINE_GET_POINTER_MSVC14( class Abc::OSchemaObject<class AbcG::OFaceSetSchema> )
|
|
|
|
#endif // msvc14 update 3
|