180 lines
6.0 KiB
C++
180 lines
6.0 KiB
C++
//-*****************************************************************************
|
|
//
|
|
// Copyright (c) 2012,
|
|
// Sony Pictures Imageworks Inc. and
|
|
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
|
|
//
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
// in the documentation and/or other materials provided with the
|
|
// distribution.
|
|
// * Neither the name of Sony Pictures Imageworks, nor
|
|
// Industrial Light & Magic, nor the names of their contributors may be used
|
|
// to endorse or promote products derived from this software without specific
|
|
// prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
//-*****************************************************************************
|
|
|
|
#include <Foundation.h>
|
|
#include <PyISchema.h>
|
|
#include <PyISchemaObject.h>
|
|
#include <PyTypeBindingUtil.h>
|
|
|
|
using namespace boost::python;
|
|
|
|
//-*****************************************************************************
|
|
void register_materialassignment()
|
|
{
|
|
// addMaterialAssignment
|
|
//
|
|
void ( *addMaterialAssignmentToObject )(
|
|
Abc::OObject iObject,
|
|
const std::string & iValue,
|
|
const std::string & iPropName
|
|
) = &AbcM::addMaterialAssignment;
|
|
void ( *addMaterialAssignmentToProperty )(
|
|
Abc::OCompoundProperty iProp,
|
|
const std::string & iValue,
|
|
const std::string & iPropName
|
|
) = &AbcM::addMaterialAssignment;
|
|
|
|
def( "addMaterialAssignment",
|
|
addMaterialAssignmentToObject,
|
|
( arg( "iObject" ),
|
|
arg( "iValue" ),
|
|
arg( "iPropName" ) = MATERIALASSIGN_PROPNAME )
|
|
);
|
|
def( "addMaterialAssignment",
|
|
addMaterialAssignmentToProperty,
|
|
( arg( "iProp" ),
|
|
arg( "iValue" ),
|
|
arg( "iPropName" ) = MATERIALASSIGN_PROPNAME )
|
|
);
|
|
|
|
// addMaterial
|
|
//
|
|
AbcM::OMaterialSchema ( *addMaterialToObject )(
|
|
Abc::OObject iObject,
|
|
const std::string & iPropName
|
|
) = &AbcM::addMaterial;
|
|
AbcM::OMaterialSchema ( *addMaterialToProperty )(
|
|
Abc::OCompoundProperty iProp,
|
|
const std::string & iPropName
|
|
) = &AbcM::addMaterial;
|
|
|
|
def( "addMaterial",
|
|
addMaterialToObject,
|
|
( arg( "iObject" ),
|
|
arg( "iPropName" ) = MATERIAL_PROPNAME )
|
|
);
|
|
def( "addMaterial",
|
|
addMaterialToProperty,
|
|
( arg( "iProp" ),
|
|
arg( "iPropName" ) = MATERIAL_PROPNAME )
|
|
);
|
|
|
|
// getMaterialAssignmentPath
|
|
//
|
|
struct GetOverloads
|
|
{
|
|
static std::string getMaterialAssignmentPathFromObject (
|
|
Abc::IObject iObject,
|
|
const std::string iPropName
|
|
)
|
|
{
|
|
std::string oResult;
|
|
AbcM::getMaterialAssignmentPath(
|
|
iObject, oResult, iPropName
|
|
);
|
|
return oResult;
|
|
};
|
|
|
|
static std::string getMaterialAssignmentPathFromProperty (
|
|
Abc::ICompoundProperty iProp,
|
|
const std::string iPropName
|
|
)
|
|
{
|
|
std::string oResult;
|
|
AbcM::getMaterialAssignmentPath(
|
|
iProp, oResult, iPropName
|
|
);
|
|
return oResult;
|
|
};
|
|
|
|
};
|
|
|
|
def( "getMaterialAssignmentPath",
|
|
&GetOverloads::getMaterialAssignmentPathFromObject,
|
|
( arg( "iObject" ),
|
|
arg( "iPropName" ) = MATERIALASSIGN_PROPNAME )
|
|
);
|
|
def( "getMaterialAssignmentPath",
|
|
&GetOverloads::getMaterialAssignmentPathFromProperty,
|
|
( arg( "iProp" ),
|
|
arg( "iPropName" ) = MATERIALASSIGN_PROPNAME )
|
|
);
|
|
|
|
// hasMaterial
|
|
//
|
|
struct HasOverloads
|
|
{
|
|
static AbcM::IMaterialSchema hasMaterialOnObject (
|
|
Abc::IObject iObject,
|
|
const std::string iPropName
|
|
)
|
|
{
|
|
AbcM::IMaterialSchema oResult;
|
|
if (AbcM::hasMaterial( iObject, oResult, iPropName ))
|
|
{
|
|
return oResult;
|
|
};
|
|
return AbcM::IMaterialSchema();
|
|
};
|
|
|
|
static AbcM::IMaterialSchema hasMaterialOnProperty (
|
|
Abc::ICompoundProperty iProp,
|
|
const std::string iPropName
|
|
)
|
|
{
|
|
AbcM::IMaterialSchema oResult;
|
|
if (AbcM::hasMaterial( iProp, oResult, iPropName ))
|
|
{
|
|
return oResult;
|
|
};
|
|
return AbcM::IMaterialSchema();
|
|
};
|
|
|
|
};
|
|
|
|
def( "hasMaterial",
|
|
&HasOverloads::hasMaterialOnObject,
|
|
( arg( "iObject" ),
|
|
arg( "iPropName" ) = MATERIAL_PROPNAME )
|
|
);
|
|
def( "hasMaterial",
|
|
&HasOverloads::hasMaterialOnProperty,
|
|
( arg( "iProp" ),
|
|
arg( "iPropName" ) = MATERIAL_PROPNAME )
|
|
);
|
|
|
|
}
|