Files
UnrealEngine/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerXAudio2.h
2025-05-18 13:04:45 +08:00

15 lines
384 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AudioMixer.h"
#include "Modules/ModuleManager.h"
class FAudioMixerModuleXAudio2 : public IAudioDeviceModule
{
public:
virtual void StartupModule() override;
virtual bool IsAudioMixerModule() const override;
virtual Audio::IAudioMixerPlatformInterface* CreateAudioMixerPlatformInterface() override;
};