19 lines
434 B
C++
19 lines
434 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "uLang/Common/Common.h"
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#include "uLang/CompilerPasses/CompilerTypes.h" // for SCommandLine
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namespace uLang
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{
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namespace CommandLine
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{
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VERSECOMPILER_API void Init(int ArgC, char* ArgV[]);
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VERSECOMPILER_API void Init(const SCommandLine& Rhs);
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VERSECOMPILER_API bool IsSet();
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VERSECOMPILER_API const SCommandLine& Get();
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}
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} // namespace uLang
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