26 lines
547 B
C++
26 lines
547 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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#include "UMGSequencePlayMode.generated.h"
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class UUserWidget;
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/** Describes playback modes for UMG sequences. */
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UENUM(BlueprintType)
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namespace EUMGSequencePlayMode
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{
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enum Type : int
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{
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/** Animation plays and loops from the beginning to the end. */
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Forward,
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/** Animation plays and loops from the end to the beginning. */
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Reverse,
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/** Animation plays from the beginning to the end and then from the end to the beginning. */
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PingPong,
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};
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}
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