Files
UnrealEngine/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginTrack.h
2025-05-18 13:04:45 +08:00

27 lines
631 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Tracks/MovieScenePropertyTrack.h"
#include "MovieSceneMarginTrack.generated.h"
/**
* Handles manipulation of FMargins in a movie scene
*/
UCLASS( MinimalAPI )
class UMovieSceneMarginTrack : public UMovieScenePropertyTrack
{
GENERATED_BODY()
public:
UMovieSceneMarginTrack(const FObjectInitializer& Init);
// UMovieSceneTrack interface
virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
virtual UMovieSceneSection* CreateNewSection() override;
};