Files
UnrealEngine/Engine/Source/Runtime/UMG/Private/Components/HorizontalBox.cpp
2025-05-18 13:04:45 +08:00

88 lines
1.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Components/HorizontalBox.h"
#include "Components/HorizontalBoxSlot.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(HorizontalBox)
#define LOCTEXT_NAMESPACE "UMG"
/////////////////////////////////////////////////////
// UHorizontalBox
UHorizontalBox::UHorizontalBox(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bIsVariable = false;
SetVisibilityInternal(ESlateVisibility::SelfHitTestInvisible);
}
void UHorizontalBox::ReleaseSlateResources(bool bReleaseChildren)
{
Super::ReleaseSlateResources(bReleaseChildren);
MyHorizontalBox.Reset();
}
UClass* UHorizontalBox::GetSlotClass() const
{
return UHorizontalBoxSlot::StaticClass();
}
void UHorizontalBox::OnSlotAdded(UPanelSlot* InSlot)
{
// Add the child to the live canvas if it already exists
if ( MyHorizontalBox.IsValid() )
{
CastChecked<UHorizontalBoxSlot>(InSlot)->BuildSlot(MyHorizontalBox.ToSharedRef());
}
}
void UHorizontalBox::OnSlotRemoved(UPanelSlot* InSlot)
{
// Remove the widget from the live slot if it exists.
if ( MyHorizontalBox.IsValid() && InSlot->Content)
{
TSharedPtr<SWidget> Widget = InSlot->Content->GetCachedWidget();
if ( Widget.IsValid() )
{
MyHorizontalBox->RemoveSlot(Widget.ToSharedRef());
}
}
}
UHorizontalBoxSlot* UHorizontalBox::AddChildToHorizontalBox(UWidget* Content)
{
return Cast<UHorizontalBoxSlot>( Super::AddChild(Content) );
}
TSharedRef<SWidget> UHorizontalBox::RebuildWidget()
{
MyHorizontalBox = SNew(SHorizontalBox);
for ( UPanelSlot* PanelSlot : Slots )
{
if ( UHorizontalBoxSlot* TypedSlot = Cast<UHorizontalBoxSlot>(PanelSlot) )
{
TypedSlot->Parent = this;
TypedSlot->BuildSlot(MyHorizontalBox.ToSharedRef());
}
}
return MyHorizontalBox.ToSharedRef();
}
#if WITH_EDITOR
const FText UHorizontalBox::GetPaletteCategory()
{
return LOCTEXT("Panel", "Panel");
}
#endif
/////////////////////////////////////////////////////
#undef LOCTEXT_NAMESPACE