// Copyright Epic Games, Inc. All Rights Reserved. #include "Components/HorizontalBox.h" #include "Components/HorizontalBoxSlot.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(HorizontalBox) #define LOCTEXT_NAMESPACE "UMG" ///////////////////////////////////////////////////// // UHorizontalBox UHorizontalBox::UHorizontalBox(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { bIsVariable = false; SetVisibilityInternal(ESlateVisibility::SelfHitTestInvisible); } void UHorizontalBox::ReleaseSlateResources(bool bReleaseChildren) { Super::ReleaseSlateResources(bReleaseChildren); MyHorizontalBox.Reset(); } UClass* UHorizontalBox::GetSlotClass() const { return UHorizontalBoxSlot::StaticClass(); } void UHorizontalBox::OnSlotAdded(UPanelSlot* InSlot) { // Add the child to the live canvas if it already exists if ( MyHorizontalBox.IsValid() ) { CastChecked(InSlot)->BuildSlot(MyHorizontalBox.ToSharedRef()); } } void UHorizontalBox::OnSlotRemoved(UPanelSlot* InSlot) { // Remove the widget from the live slot if it exists. if ( MyHorizontalBox.IsValid() && InSlot->Content) { TSharedPtr Widget = InSlot->Content->GetCachedWidget(); if ( Widget.IsValid() ) { MyHorizontalBox->RemoveSlot(Widget.ToSharedRef()); } } } UHorizontalBoxSlot* UHorizontalBox::AddChildToHorizontalBox(UWidget* Content) { return Cast( Super::AddChild(Content) ); } TSharedRef UHorizontalBox::RebuildWidget() { MyHorizontalBox = SNew(SHorizontalBox); for ( UPanelSlot* PanelSlot : Slots ) { if ( UHorizontalBoxSlot* TypedSlot = Cast(PanelSlot) ) { TypedSlot->Parent = this; TypedSlot->BuildSlot(MyHorizontalBox.ToSharedRef()); } } return MyHorizontalBox.ToSharedRef(); } #if WITH_EDITOR const FText UHorizontalBox::GetPaletteCategory() { return LOCTEXT("Panel", "Panel"); } #endif ///////////////////////////////////////////////////// #undef LOCTEXT_NAMESPACE