Files
UnrealEngine/Engine/Source/Runtime/UMG/Private/Binding/DynamicPropertyPath.cpp
2025-05-18 13:04:45 +08:00

22 lines
463 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Binding/DynamicPropertyPath.h"
#include "PropertyPathHelpers.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(DynamicPropertyPath)
FDynamicPropertyPath::FDynamicPropertyPath()
{
}
FDynamicPropertyPath::FDynamicPropertyPath(const FString& Path)
: FCachedPropertyPath(Path)
{
}
FDynamicPropertyPath::FDynamicPropertyPath(const TArray<FString>& PropertyChain)
: FCachedPropertyPath(PropertyChain)
{
}