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UnrealEngine/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginPropertySystem.h
2025-05-18 13:04:45 +08:00

23 lines
543 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Layout/Margin.h"
#include "Systems/MovieScenePropertySystem.h"
#include "MovieSceneMarginPropertySystem.generated.h"
Expose_TNameOf(FMargin);
UCLASS(MinimalAPI)
class UMovieSceneMarginPropertySystem : public UMovieScenePropertySystem
{
public:
GENERATED_BODY()
UMG_API UMovieSceneMarginPropertySystem(const FObjectInitializer& ObjInit);
UMG_API virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override;
};