29 lines
593 B
C#
29 lines
593 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using System.IO;
|
|
using UnrealBuildTool;
|
|
|
|
public class StudioTelemetry : ModuleRules
|
|
{
|
|
public StudioTelemetry(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"HTTP",
|
|
"CoreUObject",
|
|
"EngineSettings",
|
|
"BuildSettings",
|
|
"Analytics",
|
|
"AnalyticsET",
|
|
"AnalyticsLog",
|
|
"AnalyticsHorde",
|
|
"TelemetryUtils",
|
|
"RHI",
|
|
}
|
|
);
|
|
}
|
|
}
|