Files
UnrealEngine/Engine/Source/Runtime/Solaris/uLangUE/uLangUE.Build.cs
2025-05-18 13:04:45 +08:00

23 lines
537 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class uLangUE : ModuleRules
{
public uLangUE( ReadOnlyTargetRules Target ) : base(Target)
{
BinariesSubFolder = "NotForLicensees";
PublicDependencyModuleNames.AddRange(new string[]{
"uLangCore",
});
PrivateDependencyModuleNames.AddRange(new string[]{
"Core",
});
CppCompileWarningSettings.SwitchUnhandledEnumeratorWarningLevel = WarningLevel.Error;
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}