23 lines
537 B
C#
23 lines
537 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class uLangUE : ModuleRules
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{
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public uLangUE( ReadOnlyTargetRules Target ) : base(Target)
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{
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BinariesSubFolder = "NotForLicensees";
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PublicDependencyModuleNames.AddRange(new string[]{
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"uLangCore",
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});
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PrivateDependencyModuleNames.AddRange(new string[]{
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"Core",
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});
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CppCompileWarningSettings.SwitchUnhandledEnumeratorWarningLevel = WarningLevel.Error;
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CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
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}
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}
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