22 lines
449 B
C#
22 lines
449 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class Sockets : ModuleRules
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{
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public Sockets(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePathModuleNames.Add("NetCommon");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"NetCommon"
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});
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PublicDefinitions.Add("SOCKETS_PACKAGE=1");
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CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
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}
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}
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