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UnrealEngine/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.h
2025-05-18 13:04:45 +08:00

20 lines
450 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FSlateShaderResourceProxy;
class FSlateTexture2DRHIRef;
/** Represents a dynamic texture resource for rendering in Slate*/
class FSlateDynamicTextureResource
{
public:
FSlateDynamicTextureResource(FSlateTexture2DRHIRef* ExistingTexture);
~FSlateDynamicTextureResource();
FSlateShaderResourceProxy* Proxy;
FSlateTexture2DRHIRef* RHIRefTexture;
};