Files
UnrealEngine/Engine/Source/Runtime/SlateNullRenderer/SlateNullRenderer.Build.cs
2025-05-18 13:04:45 +08:00

33 lines
624 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SlateNullRenderer : ModuleRules
{
public SlateNullRenderer(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"SlateCore"
}
);
if (Target.bCompileAgainstEngine)
{
PrivateDefinitions.Add("UE_SLATE_NULL_RENDERER_WITH_ENGINE=1");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
"RenderCore",
"RHI"
});
}
else
{
PrivateDefinitions.Add("UE_SLATE_NULL_RENDERER_WITH_ENGINE=0");
}
}
}