27 lines
720 B
C++
27 lines
720 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/UObjectGlobals.h"
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#include "SlateSettings.generated.h"
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/**
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* Settings that control Slate functionality
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*/
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UCLASS(config=Engine, defaultconfig, meta=(DisplayName="Slate"), MinimalAPI)
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class USlateSettings : public UObject
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{
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GENERATED_UCLASS_BODY()
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/**
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* Allow children of SConstraintCanvas to share render layers. Children must set explicit ZOrder on their slots to control render order.
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* Recommendation: Enable for mobile platforms.
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*/
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UPROPERTY(config, EditAnywhere, Category="ConstraintCanvas")
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bool bExplicitCanvasChildZOrder;
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};
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