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UnrealEngine/Engine/Source/Runtime/Slate/Public/SlateSettings.h
2025-05-18 13:04:45 +08:00

27 lines
720 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "SlateSettings.generated.h"
/**
* Settings that control Slate functionality
*/
UCLASS(config=Engine, defaultconfig, meta=(DisplayName="Slate"), MinimalAPI)
class USlateSettings : public UObject
{
GENERATED_UCLASS_BODY()
/**
* Allow children of SConstraintCanvas to share render layers. Children must set explicit ZOrder on their slots to control render order.
* Recommendation: Enable for mobile platforms.
*/
UPROPERTY(config, EditAnywhere, Category="ConstraintCanvas")
bool bExplicitCanvasChildZOrder;
};