9 lines
334 B
C
9 lines
334 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "PostProcess/PostProcessCompositePrimitivesCommon.h"
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#if WITH_EDITOR
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FScreenPassTexture AddEditorPrimitivePass(FRDGBuilder& GraphBuilder, const FViewInfo& View, const FCompositePrimitiveInputs& Inputs, FInstanceCullingManager& InstanceCullingManager);
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#endif
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