Files
UnrealEngine/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsEnvironment.h
2025-05-18 13:04:45 +08:00

36 lines
940 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
HairStrandsEnvironment.h: Hair strands environment lighting.
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "RendererInterface.h"
#include "RenderGraphResources.h"
class FScene;
class FViewInfo;
void RenderHairStrandsAmbientOcclusion(
FRDGBuilder& GraphBuilder,
const FViewInfo& View,
const FRDGTextureRef& InAOTexture);
void RenderHairStrandsLumenLighting(
FRDGBuilder& GraphBuilder,
const FScene* Scene,
const FViewInfo& View);
void RenderHairStrandsEnvironmentLighting(
FRDGBuilder& GraphBuilder,
const FScene* Scene,
const FViewInfo& View);
void RenderHairStrandsSceneColorScattering(
FRDGBuilder& GraphBuilder,
FRDGTextureRef SceneColorTexture,
const FScene* Scene,
TArrayView<const FViewInfo> Views);