Files
UnrealEngine/Engine/Source/Runtime/RenderCore/Private/BinkShaders.cpp
2025-05-18 13:04:45 +08:00

8 lines
365 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BinkShaders.h"
IMPLEMENT_GLOBAL_SHADER(FBinkDrawVS, "/Engine/Private/Bink.usf", "BinkDrawVS", SF_Vertex);
IMPLEMENT_GLOBAL_SHADER(FBinkDrawYCbCrPS, "/Engine/Private/Bink.usf", "BinkDrawYCbCr", SF_Pixel);
IMPLEMENT_GLOBAL_SHADER(FBinkDrawICtCpPS, "/Engine/Private/Bink.usf", "BinkDrawICtCp", SF_Pixel);