Files
UnrealEngine/Engine/Source/Runtime/Portal/Proxies/PortalProxies.Build.cs
2025-05-18 13:04:45 +08:00

48 lines
1009 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class PortalProxies : ModuleRules
{
public PortalProxies(ReadOnlyTargetRules Target) : base(Target)
{
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"Messaging",
"MessagingRpc",
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"PortalMessages",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MessagingRpc",
"PortalServices",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Portal/Proxies/Private/Account",
"Runtime/Portal/Proxies/Private/Application",
"Runtime/Portal/Proxies/Private/Package",
}
);
}
}
}