// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class PortalProxies : ModuleRules { public PortalProxies(ReadOnlyTargetRules Target) : base(Target) { DynamicallyLoadedModuleNames.AddRange( new string[] { "Messaging", "MessagingRpc", } ); PublicDependencyModuleNames.AddRange( new string[] { "Core", } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "PortalMessages", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "MessagingRpc", "PortalServices", } ); PrivateIncludePaths.AddRange( new string[] { "Runtime/Portal/Proxies/Private/Account", "Runtime/Portal/Proxies/Private/Application", "Runtime/Portal/Proxies/Private/Package", } ); } } }