Files
UnrealEngine/Engine/Source/Runtime/Portal/LauncherPlatform/LauncherPlatform.Build.cs
2025-05-18 13:04:45 +08:00

22 lines
580 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LauncherPlatform : ModuleRules
{
public LauncherPlatform(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"HTTP"
}
);
if (Target.Platform != UnrealTargetPlatform.Linux && Target.Platform != UnrealTargetPlatform.Win64 && Target.Platform != UnrealTargetPlatform.Mac)
{
PrecompileForTargets = PrecompileTargetsType.None;
}
}
}