Files
UnrealEngine/Engine/Source/Runtime/PerfCounters/PerfCounters.Build.cs
2025-05-18 13:04:45 +08:00

20 lines
378 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PerfCounters : ModuleRules
{
public PerfCounters(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Json",
"HTTPServer"
}
);
}
}