// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class PerfCounters : ModuleRules { public PerfCounters(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "Json", "HTTPServer" } ); } }