10 lines
296 B
C++
10 lines
296 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "WindowsOpenGLFunctions.h"
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#define DEFINE_GL_ENTRYPOINTS(Type,Func) Type Func = NULL;
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ENUM_GL_ENTRYPOINTS_ALL(DEFINE_GL_ENTRYPOINTS);
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#undef DEFINE_GL_ENTRYPOINTS
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PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL;
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