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UnrealEngine/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.h
2025-05-18 13:04:45 +08:00

34 lines
640 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class Error;
#if WITH_STOMP
typedef FName FStompCommand;
#define DECLARE_COMMAND(Name) extern const FLazyName Name ## Command
DECLARE_COMMAND(Heartbeat);
DECLARE_COMMAND(Connect);
DECLARE_COMMAND(Connected);
DECLARE_COMMAND(Send);
DECLARE_COMMAND(Subscribe);
DECLARE_COMMAND(Unsubscribe);
DECLARE_COMMAND(Begin);
DECLARE_COMMAND(Commit);
DECLARE_COMMAND(Abort);
DECLARE_COMMAND(Ack);
DECLARE_COMMAND(Nack);
DECLARE_COMMAND(Disconnect);
DECLARE_COMMAND(Message);
DECLARE_COMMAND(Receipt);
DECLARE_COMMAND(Error);
#undef DECLARE_COMMAND
#endif