// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" class Error; #if WITH_STOMP typedef FName FStompCommand; #define DECLARE_COMMAND(Name) extern const FLazyName Name ## Command DECLARE_COMMAND(Heartbeat); DECLARE_COMMAND(Connect); DECLARE_COMMAND(Connected); DECLARE_COMMAND(Send); DECLARE_COMMAND(Subscribe); DECLARE_COMMAND(Unsubscribe); DECLARE_COMMAND(Begin); DECLARE_COMMAND(Commit); DECLARE_COMMAND(Abort); DECLARE_COMMAND(Ack); DECLARE_COMMAND(Nack); DECLARE_COMMAND(Disconnect); DECLARE_COMMAND(Message); DECLARE_COMMAND(Receipt); DECLARE_COMMAND(Error); #undef DECLARE_COMMAND #endif