Files
UnrealEngine/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.cpp
2025-05-18 13:04:45 +08:00

30 lines
681 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StompCommand.h"
#if WITH_STOMP
#define DEFINE_COMMAND(Name) const FLazyName Name ## Command = TEXT(#Name)
const FLazyName HeartbeatCommand = FLazyName();
// note: commands are converted to upper case to send over the wire
DEFINE_COMMAND(Connect);
DEFINE_COMMAND(Connected);
DEFINE_COMMAND(Send);
DEFINE_COMMAND(Subscribe);
DEFINE_COMMAND(Unsubscribe);
DEFINE_COMMAND(Begin);
DEFINE_COMMAND(Commit);
DEFINE_COMMAND(Abort);
DEFINE_COMMAND(Ack);
DEFINE_COMMAND(Nack);
DEFINE_COMMAND(Disconnect);
DEFINE_COMMAND(Message);
DEFINE_COMMAND(Receipt);
DEFINE_COMMAND(Error);
#undef DEFINE_COMMAND
#endif // #if WITH_STOMP