// Copyright Epic Games, Inc. All Rights Reserved. #include "StompCommand.h" #if WITH_STOMP #define DEFINE_COMMAND(Name) const FLazyName Name ## Command = TEXT(#Name) const FLazyName HeartbeatCommand = FLazyName(); // note: commands are converted to upper case to send over the wire DEFINE_COMMAND(Connect); DEFINE_COMMAND(Connected); DEFINE_COMMAND(Send); DEFINE_COMMAND(Subscribe); DEFINE_COMMAND(Unsubscribe); DEFINE_COMMAND(Begin); DEFINE_COMMAND(Commit); DEFINE_COMMAND(Abort); DEFINE_COMMAND(Ack); DEFINE_COMMAND(Nack); DEFINE_COMMAND(Disconnect); DEFINE_COMMAND(Message); DEFINE_COMMAND(Receipt); DEFINE_COMMAND(Error); #undef DEFINE_COMMAND #endif // #if WITH_STOMP